Welcome again to a new Newerth of Heroes hero.This time with Gravekeeper.
What do think about this new Hero?
Hero Name
Gravekeeper
Primary Attribute
Intelligence
Str 18
Agi 16
Intl 24
Detailed Attributes
Movement Speed 300
Str per Level 1.6
Agi per Level 1.6
Int per Level 3
Defense Information
Armor 1.34
Dmg. Reduction 7%
Magic Armor 5.5
Magic Dmg. Reduction 25%
Base Attack
Attack Type
Ranged
Damage 46 - 50
Range 600
Attacks/Sec. 0.68
Corpse Toss
Throw a corpse at your enemies!
Action
Target Entity
Type
Enemy Units
Type: Magic
Range: 500
Cast Time: 0.2 Seconds
Mana Cost: 75
Cooldown: 0.1 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Target an enemy to throw a corpse at him. Deals 60 / 100 / 100 / 140 Magic Damage^ and applys a 1 second Stun.
May be cast 1 / 1 / 2 / 2 times in succession. Charges refresh every 9 seconds.
Leaves a corpse at target's feet.
Corpse Explosion
Detonate corpses in an area to deal damage to enemies.
Action
Target Position
Range: 600
Radius: 225
Cast Time: 0.3 Seconds
Mana Cost: 100 / 110 / 120 / 130
Cooldown: 15.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation
Target an area to detonate corpses in the area. 30 / 50 / 70 / 90 Magic Damage is dealt per corpse in a 300 unit radius around the corpse.
Maximum of 6 corpses may be detonated at once.
Defiling Touch
Picks up a corpse to throw instead of your regular attack
Action
Passive
Required Level: 1 / 3 / 5 / 7
Activation
Walking over a corpse picks it up and allows you to throw it as your next attack. This attack deals a bonus 15 / 30 / 45 / 60 Physical Damage and slows the target by 20 / 25 / 30 / 35% for 1 second.
Attack leaves 1 corpse at target's feet.
Aura Effects
Radius: 100
Target: All Nonhero Corpses
Zombie Apocolypse
Summon a Zombie Apocolypse at target location!
Action
Target Position
Type
Enemy Units
Type: Magic
Range: 500
Radius: 600
Mana Cost: 200 / 300 / 400
Cooldown: 140.0 / 120.0 / 100.0 Seconds
Required Level: 6 / 11 / 16
Activation
Target an area to summon 10 / 16 / 24 Zombies at the location. Zombies either explode, dealing 50 Magic Damage, or attack for 30 / 35 / 40 Physical Damage per attack (Attacks ignore deflection).
Zombies are uncontrollable and last for 8 seconds, 5 seconds if they are exploding. Zombies have 350 / 500 / 650 Health.
so far
Spliff




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