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Diskutiere über Silkroad salvation im Privat Server Forum auf SROWNED.ORG
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    Silkroad salvation

    Cap: 70
    Skills: 110 (Redesigned to fit 70 cap)
    Solo Exp Rate: 4x
    Party ExP Rate: 2x
    SP Rate: 5x
    Gold Rate: 0.5x
    Item Rate: 4x
    Trade Goods Rate: Some routes are 2x iSro, some are up to 7x iSro
    Item Mall: Provides cosmetic and luxury items that will not effect PvP

    Why a 70 cap?

    High level caps create a huge gap in the community between the start of the game and lowest sustainable party level. A 70 cap server would put the lowest sustainable party level somewhere around crabs, which is something people wont mind soloing to on a 4x solo exp bonus rate. After crabs, parties should be plentiful on a 70 cap legit server. A cap of 80 puts the party level at sungsungs, 90 puts it at the ice, and 100 kills low level parties altogether leaving only power-leveling as a viable way to level up. We want to avoid repeating the mistakes of iSro and that begins with a 70 cap that will not ever go up.

    What is unique about Silkroad Salvation?

    Silkroad Salvation aims at taking Silkroad to the next level. We want to eliminate the grind treadmill and turn silkroad into a viable game for both casuals and hardcore players. Our main focus is PvP content. We did this by moving Battle Arena onto a 2 hour timetable replacing the lame campfest of CTF. PvP players will not need to grind a second past 70. All there gear will be available via battle arena along with the tablets and elixers needed to pimp the gear out.

    PvE players are not left out. We are adding mini-uniques all around the gameworld with drops worth fighting for. PvE instances such as Roc and Pharaohs Tomb will drop gear equivalent to the PvP gear. No matter your playstyle, you will be able to enjoy the game and be competitive.

    Some unique things about Silkroad Salvation:

    1. In an effort to make the game play more balanced, we've tweaked quite a few skills. For instance, oblation doesn't have an absorption buff anymore, bless spell only lasts 15 seconds, so on and so forth. A few Chinese skills have also been given extra buffs.

    2. Jangan is now a 1-40 leveling area.
    3. All turkish IP's have been banned.




    Silkroad Salvation Changelog

    Here is a list of everything that's different between iSro and Silkroad Salvation.

    Alpha Test Changes
    - Cap changed to 70
    - Mastery limit is 210 for Chinese
    - Magic pop removed
    - Premium ticket is removed
    - Exp ticket is removed
    - Devil spirit is removed
    - All 11d set A gear is now level 70 gear
    - All 11d set A gear is now available in the battle arena manager
    - Added 11d stones to Generals, Mages, and Bones
    - Battle Arena is set on a 2 hour timer (woot for pvp)
    - CTF is removed (lame campfest)
    - Bunwhang spawn doubled
    - Penon spawn doubled
    - Yeti spawn doubled
    - Generals spawn doubled

    World Map Changes
    - World size deemed too large for active jobbing encounters. At its peak iSro had 3k players and some areas were empty dead zones. We want a server that's all about jobbing, guilds and community. After looking into which trade routes are most active/fun and which areas were the most useless, we decided to completely remove DW, Roc Mountain and Chin Tomb. (world map is still not edited to reflect these changes)
    - Jangan becomes the new 1-40 zone
    - Map of the new jangan mob levels
    - TigerGirl is now a level 40 unique
    - Jangan ferry links to hotan ferry, Hotan ferry links to jangan ferry
    - Hotan to Jangan & Jangan to Hotan teleporter fixed.
    - Taklamakan is now a 60-70 zone
    - Devil Eyes spawn is replaced by more bones for parties (quests will change to reflect the new mob)
    - Lord Yarkan is now a 70 unique


    Pre-release Changes
    - Level 71-110 euro skills changed to level 70 (tooltip damage and sp/mp requirements are still not done)
    - Pots stack in 250 stacks
    - Arrows stack in 1000 stacks
    - Some Alpha/Beta bugs have been fixed
    - New characters begin with 20,000 SP
    - Jangan to Hotan trade route is now 430%
    - Samarkand to Hotan trade route is now 940%


    Legend 3 Final Patch Notes and Overview

    This lists all content added in legend 3. List does not contain bug fixes

    - Level 1 - 40 gold curve flattened to give low levels an easier time getting started.
    - Thief weekly contribution increased (may increase more when i gather more data)
    - Water Ghosts now a level 70 grind zone for people who dislike the cave.
    - Roc Gear Implamented
    - Tiger Girl and Cerberus spawn timers decreased.
    - Roc has been added to the game
    - Added Shinmoo The Man of Flames
    - Added Naiad Boss
    - Added Scarecrow Boss
    - Added Togui Elder Boss
    - Added 13 treasure boxes

    Togui Elder
    - Spawns every 2 hours in the earth ghost canyon
    - Drops yellow devil spirits (1 male, 1 female)
    - Can not be face tanked. You must dodge the large spell attack to successfully kill him.

    Scarecrow Boss:
    - 1 Shots you if you try and tank it.
    - Moves very slow, must be kited to be killed.
    - Drops blue devil spirits (1 male, 1 female)

    Shinmoo:
    - Same concept/machanics as in iSro
    - Spawns north east of Hyungno homeland under the arch
    - Drops 3-4 devil spirit extentions per kill
    - Tank friendly boss, squishies will need to rely on good tanks.

    Naiad:
    - Ranged magical boss with a fear attack
    - Spawns in DW oasis
    - Drops special rare alchamy stones:

    • MAGICSTONE OF SHARP - Crit increase
    • MAGICSTONE OF IRONWALL - Block Rate increase
    • MAGICSTONE OF GUARD - Stun resist
    • MAGICSTONE OF DEVIL - Regen HP/MP
    • MAGICSTONE OF ABYSS - Mana Drought Resist
    • MAGICSTONE OF HEAT - Disease Resist
    • MAGICSTONE OF STUPOR - Sleep Resist
    • MAGICSTONE OF STRONGMIND - Fear Resist



    Job Titles:
    - Job titles added.
    - Titles are now automated and will update with each inspection.
    - Titles given to top 5 jobbers of each job.

    Water Ghosts:
    - Rare chance at dropping zerk scrolls
    - Rare chance at dropping "Silkroad Flag"
    - Rare chance at dropping "Gold Star Flag"
    - More items will be added in future patches for people who enjoy grinding.

    Treasure boxes:
    - 40% Vigor
    - 40% Vigor
    - Speed Scroll
    - Global Chat
    - 500 HP Increase Scroll
    - Draco Pet
    - Strength Scroll
    - Int Scroll
    - Trigger Scroll

    Hard to find Boxes:
    - Pet Ice Buff Scroll
    - Pet Lighting Buff Scroll
    - Pet Fire Buff Scroll
    - Monster Summon Scroll

    Blade Changes:
    - Added Typhoon Sword Dance
    - Added Lighting Chain
    - Acesntion chain no longer bleeds

    Force Changes:
    - Heal is faster casting
    - Res is faster casting
    - Self Heal heals for 1500 HP more
    - Cure now cures level 8 status effects

    Rouge Changes:
    - Rouge level 70 crossbow damage increased by 5%
    - Dagger Despret now reduces defences by 50% instead of 75%
    (damage was lowered to 50% instead of 75% a long time ago, this change should bring defences in line with damage)



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    Last edited by Tiberiu; 11.03.2012 at 16:54.

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